VISUAL EFFECTS
 

Here you can find examples of my Visual Effects work. Primarily, my experience lies in working with the Cascade Particle Editor used in Unreal Engine 3 though I've also done work in other proprietary effects tools.

 

RICOCHET - PROJECT NATAL - MICROSOFT 05.20.10
 

Ball on Fire
3.97 mb

Target Shatter
3.59 mb

Title currently in production.
Ricochet debuted with Project Natal at E3 2009.
Produced in Unreal Engine 3 Cascade Editor.

 

UNRELEASED PROJECT 05.20.10
 

Fireworks
3.50 mb

Collapsing Rocks
3.75 mb

Water Splash on Camera
3.89 mb

Title currently in production.
Produced in Unreal Engine 3 Cascade Editor.

 

DAMNATION - BLUE OMEGA 12.26.08

 

Armor Explosion
816 kb

Dam Waterfalls
530 kb

 

Large Explosion Detail
905 kb

 

Explosion White
460 kb

 

Steam
532 kb

 

Torch Fire
534 kb

 

Turret Effects
540 kb

Produced in Unreal Engine 3 Cascade Editor.
Models and environments provided by client.

 

UNRELEASED PROJECT 12.26.08
 

Airburst Explosion
545 kb

Signal Flare
1.16 mb

Title currently in production.
Produced in Unreal Engine 3 Cascade Editor.

 

NIGHT AT THE MUSEUM: BATTLE FOR THE SMITH... - PIPEWORKS 12.26.08
 

Motorcycle Exhaust
792 kb

Airplane Smoke Trail
792 kb

 

Rocket Launch Prep
792 kb

 

Train Smoke
792 kb

Produced in proprietary Particle Editor.
Models provided by client.

 

 

All work, unless otherwise noted, is the sole property of Geoffrey Rich.
No work may be posted on other sites or used without permission unless otherwise noted.
You may contact me by e-mail at any time.